Forbidden Legacies: The Items and Grimoires of the Abyss
In the Cthulhu Mythos, items are never just “equipment.” They are Anchors of Reality —objects that bridge the gap between human perception and the crushing truth of the universe.
Whether they are “Toxic Grimoires” that destroy the reader’s mind or “Dimensional Keys” that offer a path of no return, these forbidden legacies are the most dangerous tools humanity has ever handled.
1. Forbidden Grimoires: The Information of Madness
Books that contain truths too heavy for the human brain to carry. *The Necronomicon : The ultimate vessel of “Information Poison.” A detailed history of the Great Old Ones recorded by the Mad Arab. *The Book of Eibon : The ivory-bound legacy of lost Hyperborea. Focuses on the revelations of the toad-god Tsathoggua and spatial magic. *The Book of Eibon: Fragmentary Lore : Analyzing the differences between the various translations and the original Hyperborean text.
2. Occult Artifacts: Cursed Tools and Transcendent Keys
Physical objects that act as bridges or weapons for eldritch forces. *The Shining Trapezohedron : A dark crystal window to the abyss. Used by the Starry Wisdom cult to summon the “Haunter of the Dark.” *The Silver Key : A rare artifact of salvation. A passport to the Dreamlands and the “Ultimate Gate” where the self dissolves into the All-in-One. *The Shining Trapezohedron: History and Danger : Exploring the object’s journey from Yuggoth to the ancient cults of Egypt.
3. Usage Warning
Possessing these items is a death sentence for the ego.
In the world of Call of Cthulhu TRPG , these objects are the primary generators of SAN (Sanity) loss . They offer power, but the interest rate is your very humanity.
*The Pantheon: Master of the Abyss : The entities who authored or reside within these items. *Copyright & Fan Guidelines : Using these items in your own stories and games. *Cthulhu Mythos: General Index